1. 개요
던전 앤 드래곤 시리즈에 등장하는 기묘하게 생긴 몬스터이다.
2. 던전 앤 드래곤 시리즈
2.1. 3.5
템퍼럴 필처(Temporal Filcher)
크기/유형(Size/Type):
| 대형(Large) 애버레이션(Aberration)(초능력)
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생명점 주사위(Hit Dice):
| 8d8+16 (52 hp)
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우선권(Initiative):
| +7
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속도(Speed):
| ? 피트(ft). (? 제곱(squares))
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방어도(Armor Class):
| ?? (? 크기(size), ? 민첩성(Dex), ? 자연적(natural)), 무방비(Flat-Footed) ?
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기본 공격/드잡이(Base Attack/Grapple):
| +?/+?
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공격(Attack):
| 한글명칭(English)
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전력 공격(Full Attack):
| 한글명칭(English)
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공간 범위/도달 범위(Space/Reach):
| 한글명칭(English)
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특수능력(Special Attacks):
| 한글명칭(English)
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특성(Special Qualities):
| (한글명칭(English)
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내성굴림(Saves):
| 인내/체질(Fort) +4, 반사(Ref) +5, 의지(Will) +7
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능력치(Abilities):
| |
기술(Skills):
| 한글명칭(English)
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재주(Feats):
| 한글명칭(English)
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환경(Environment):
| 한글명칭(English)
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조직(Organization):
| 단독 또는 무리(Solitary or flock) (?-?)
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도전 지수(Challenge Rating):
| 3
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보물:
| |
성향:
| 대개(Usually) 악(evil (any))
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발전(Advancement):
| 9-15 HD (대형(Large))
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레벨 보정 페널티(Level Adjustment):
| —
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Temporal filchers do not speak.
전투(Combat)
Improved Grab (Ex)
To use this ability, a temporal filcher must hit a creature of Large size or smaller with two claw attacks. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and uses its time filch ability.
Psi-Like Abilities
At will—chameleon, distract (DC 13), psionic dimension door, psionic levitate, wall walker; 3/day—mental barrier. Manifester level 8th. The save DC is Charisma-based.
Time Filch (Su)
If a temporal filcher successfully grapples a Large or smaller creature, it latches onto the opponent’s body and shifts 7 minutes forward in time as a free action. Observers (if any) see the temporal filcher and its prey disappear in a shimmer, then reappear 7 minutes later in exactly the orientation and condition they left. For the filcher and its prey, no time passes at all. The victim must succeed on a Will save (DC 16) or be dazed for 1 round from temporal disorientation. The ability is otherwise identical to time hop manifested by an 8th-level manifester.
Improved Grab (Ex)
To use this ability, a temporal filcher must hit a creature of Large size or smaller with two claw attacks. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and uses its time filch ability.
Psi-Like Abilities
At will—chameleon, distract (DC 13), psionic dimension door, psionic levitate, wall walker; 3/day—mental barrier. Manifester level 8th. The save DC is Charisma-based.
Time Filch (Su)
If a temporal filcher successfully grapples a Large or smaller creature, it latches onto the opponent’s body and shifts 7 minutes forward in time as a free action. Observers (if any) see the temporal filcher and its prey disappear in a shimmer, then reappear 7 minutes later in exactly the orientation and condition they left. For the filcher and its prey, no time passes at all. The victim must succeed on a Will save (DC 16) or be dazed for 1 round from temporal disorientation. The ability is otherwise identical to time hop manifested by an 8th-level manifester.
출처:
| OGL SRD 3.5
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